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Bik

Bik: AI-oriented On-chain Strategy Game. Built on Starknet, using Dojo Engine.

Bik

Created At

StarkHack

Project Description

BIK is an AI-oriented fully On-chain strategy game that was developed using the Dojo Engine tooling, and deployed both on Starknet Sepolia, as well as Cartridge’s cloud Katana service.

It aims to democratise AI research and development by publicly providing necessary large scale datasets, Infrastructure, as well as financial incentives.

This great experiment starts of as a simple 2-player game, which can be endlessly expanded towards an autonomously AI-run world that utilises the blockchain as a single source of truth.

How it's Made

Dojo Engine - for World development. Cartridge Slot for cloud Katana deployment. Starknet's Cairo. React on the front-end, Python for AI experimentation, and general Docker dev env.

Dojo Engine - made development much more easier. Cartridge Slot deployment was extremely useful due to port forwarding issues I had on my computer. Starknet's Cairo - learned through Starklings.

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